Independent accessibility project • Pre-launch website
Equal opportunity starts here

Same game.Same challenge.Equal access.

Gaming should not depend on what you can hear, see or communicate. EqualSpawn is building accessibility tools to help disabled gamers play more independently.

Designed with disabled gamers. Built for fair access, not shortcuts.

ACCESSIBILITY VISUALISERINTERACTIVE CONCEPT
Simulated cue: footsteps

Concept demo only. It does not listen to, identify or locate real game sounds.

Nothing about us, without us.

Disabled people must be included in decisions about accessibility features that affect them. Our community helps shape what we build.

More ways to play.
Fewer barriers.

EqualSpawn is a developing accessibility platform. These are our planned tools — we will not claim a feature works until it has been tested.

In research

Visual sound cues

Visual alerts for important sounds such as footsteps, gunfire and warnings, where reliable detection is possible.

Planned

Raid accessibility

Make music, sound patterns and timed cues easier to follow without needing to hear them.

Planned

Team callouts

Send and receive visual symbols and quick instructions without depending on spoken callouts.

Planned

Captions and text

Explore captions for permitted voice communication and clearer on-screen information.

In development

Flexible displays

Choose a separate PC window, an allowed overlay or a phone mounted above your screen.

Community led

Your accessibility ideas

Report barriers in games we've never played or games that haven't even been released yet.

We want access.
Not an advantage.

EqualSpawn began with a simple problem: some games ask you to hear a sound to know what to do next. For a Deaf gamer, that can mean relying on someone else instead of making your own decisions.

We're starting with gaming sound cues, but our mission goes further: helping disabled players take part in more of the games and activities they love.

  • ✓ Equal information, not extra information
  • ✓ Built and tested with disabled gamers
  • ✓ Respect for publishers, fair play and anti-cheat rules
  • ✓ Clear, honest updates about what our software can do
“We don't want the game to be easier. We want the same opportunity to play it.”

Our founding belief · Same game. Same challenge. Equal access.

Found a barrier?
Tell us about it.

Maybe a game needs you to hear music, understand a symbol or react to a spoken instruction. Tell us what makes a game difficult to access — including barriers we haven't thought of yet.

Accessibility request · local preview
What is difficult to access?

Choose one or more.

This is a working local preview, not a public request service. Your report is saved only in this browser on this device. It is not sent to us or other players. Please avoid including personal or medical information.

What happens to a request?

01

Listen

Understand the exact barrier from the gamer experiencing it.

02

Explore

Check what technology might help, and which game rules apply.

03

Build and test

Work with disabled gamers to check whether the solution really helps.

04

Share progress

Keep the community informed about what's possible, planned or unsupported.

A public submission system, voting and request tracking will be added in a later version, with privacy and moderation controls.

Guides in British Sign Language.

Our founder plans to create video guides in BSL. We also plan to include clear written English, captions and simple step-by-step instructions.

Because an accessibility tool should be accessible to learn, too.

See our plans
BSL guides are coming

Your language. Your way.

Original BSL tutorials will appear here once filmed, captioned and reviewed.

One million gamers.
More equal access.

We don't want to count downloads and call that success. We want to hear about real barriers removed: the raid completed, the instruction understood and the game mode played independently.

We'll only count outcomes we can verify through voluntary feedback, with privacy respected.

0 / 1,000,000

No outcomes recorded yet. The counter will grow only when we have real reports of improved access.

A clear path forward.

We're starting with a realistic first test. Every step will be reviewed for accessibility, reliability and publisher compliance.

PHASE 01

Foundation

Brand, website, community research and accessible design.

Starting now
PHASE 02

Windows prototype

Silent digital-audio research and a visual interface, starting with Fallout 4.

In research
PHASE 03

Real testing

Test with Deaf gamers. Check usefulness, accuracy and independent play.

Planned
PHASE 04

Broader access

Mobile displays, more games, approved integrations and community features.

Future

All game integrations will follow publisher rules. There is no public EqualSpawn download yet, and no game is currently advertised as fully supported.

Good questions.
Clear answers.

Is EqualSpawn available to download?

Not yet. EqualSpawn is in early development. We will share verified updates here when software is ready to test.

Does it make games easier?

No. Our aim is to help disabled gamers access information that other players already receive, not reveal extra information or complete a task for them.

Will EqualSpawn work with all games?

That's our long-term ambition, but no single approach works everywhere. Compatibility will depend on each game, the platform and publisher permissions.

Will it work if I play with no sound?

That is a core design goal. Some methods may use digital audio produced by a game while nothing is played through speakers. We still need to test the technology.

Do you follow anti-cheat and publisher rules?

Yes. We will not bypass anti-cheat protections. We will ask publishers for permission where needed and be clear about compatible games.

How can I suggest an accessibility feature?

Use the Community Accessibility Request form above. For now it saves your report only to your own device. Public submissions will follow in a later version.

Nothing about us, without us.

Every barrier reported gives us another chance to improve access.

Share an accessibility barrier